b-inspired Art Events
Gameplay.Videogame culture
The CCCB reopens
This Friday, June 12th the CCCB reopens to the public. Picking up from where it left off with the exhibition that were programmed for before confinement. One of which is Gameplay. Videogame culture, a topic very pertinent to the new reality after the Covid-19 has revolutionized our reality both in terms of our working and social lives. There will be safety and hygiene protocol measures, and the Gameplay exhibition has been extended till August 30th with an adapted version. A summer camp, collaboration with Grec 2020, Screen Interior, discussions and other online activities, complete the CCCB’s summer programme.
The CCCB presents the exhibition Gameplay. Video Game Culture, till the end of August. The exhibition is curated by Óliver Pérez Latorre, a lecturer in audiovisual communication studies, advertising and public relations, and computer engineering at Pompeu Fabra University, and Jérôme Nguyen, an expert in communication sciences, a ludologist and a trainee curator and researcher at the ZKM | Center for Art and Media Karlsruhe. Gameplay. Video Game Culture is an expanded adaptation of Gameplay. The Next Level, conceived and first presented at the ZKM. The exhibition is supported by the Banc Sabadell Foundation.
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Gameplay journeys to the origins of video games, analyses their language and highlights the impact they have had on popular digital culture and on art and society. The exhibition is designed as a space for recreation and reflection where visitors can play and (re)discover video game culture.
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Ever since video games became popular in the 1970s and 80s, they have developed as a medium of expression and entertainment and now occupy a central space in our imaginary, so much so that it is impossible today to understand contemporary society and culture without relating them with video gaming.
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The exhibition also raises the issue of the increasing gamification of society: from mobile games to YouTubers and electronic sports (esports) to so-called serious games, educational video games with applications that go beyond entertainment.
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Gameplay features works by artists such as Mary Flanagan, Joan Leandre, Harun Farocki, Lawrence Lek, LaTurbo Avedon, Mónica Rikić and Blast Theory.
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With 28 game points, from the first arcade and computer games to the new immersive options, Gameplay is designed to be an exhibition where visitors can play and, at the same time, understand and enjoy video game culture from a critical viewpoint.
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The exhibition pays particular attention to Catalan production, especially pioneering works, recent indie creations and local artists, and university projects.
- From 12 June to 29 August
- CCCB
- Montalegre, 5 - 08001 Barcelona
- www.cccb.org
- CCCB
- Centre de Cultura Contemporànea de Barcelona
- Montalegre, 5
- 08001 Barcelona
- T 933 064 100
- www.cccb.org